A downloadable game for Windows

Clients requested a developed tool which fulfills a specific purpose within a Unity project

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Was able to choose to develop a tool of personal interest. Developed a heart rate meter for a psychological horror game which increases if the player character perceivably becomes paranoid by a perceived threat. The player is required to avoid the heart rate meter reaching the maximum point and escape the perceived prison.

Published 1 day ago
StatusReleased
PlatformsWindows
AuthorH. Thomas
ContentNo generative AI was used

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Paranoia Game Mechanic 35 MB